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Thank you for 2 Million Subscribers! The side by side comparison gameplay towards the end of the video really highlights how cool the Spell Towers are. Be sure to share your thoughts on how you intend to use them. More sneak peeks to come!Town Hall 15 Revealed: ru-clip.com/video/C7Zpl7RtPjc/video.html
Does poison spell stack/ stack with th poison as well?
Congratulations for 2million subscribers
@Old Clash of Clan Player I remember when the was a dragon scale 1
Haha so much new defensive buildings supercell wants defence stronger
It seems feels quite good but it will make bore than anything else cause you will not be able to take 3 star .
I’m beyond impressed at how well designed they are
@cnj idk what your point was
The only thing I have left to say about this game was the first one in the world roblox
I can’t believe I never knew the rage spell only made hero’s 50% stronger
I am max town hall 14 and I only found that out now😭
And they r strong asf
I'm only TH 13 pushing 14 but it pumps me up to see these updates! So well designed. Also, Judo's editing is getting better and funnier these days! 😂
@Hexiee haha I know the grind, man! But I still feel behind!!
"only TH 13"
@OBAD 76 no, war league matchmaking is based on what league level your clan is. Only in regular clan war uses th level as basis of matchmaking
I'd put the spell towers beside the TH set on poison. Obviously, the poison spells combined with the relentless attack from the TH will be OP. especially the explosions/poison when the Hall gets destroyed. Makes for a pretty good defense if you ask me. Not to mention the skeleton traps to have the attacking troops linger and die, alongside the good old Tornado Trap to put the icing on the cake. All that will make it extremely hard to get the 2 stars and players will really have to wear their thinking caps and get creative. Love it!
It’s a goated anti 3 star attack
@Gravity warden ability is useless inside poison radius
@Mark Rendy 🤣 I hope not
supercell trying to turn main village into builder base 2
Man TH15 sounds very difficult to 3 star, and that’s definitely a good thing
I think he explained this Sneak peak like an professor explaining a hard topic to his students.Well done Judo 👍
Can't wait for the new 4 hero pets and electro titan troopm
professors explain a hard topic badly
prof.judo of clash academy
The khan academy of clash? Lol
Its pretty easy a drilling seige mostly going to target defense r can direct it anywhere
Honestly can't wait to see how the meta will shift according to those changes, adding the possibility to add a spell of your choice as a defensive mechanism is so cool. I'm still waiting to be TH13 with no intention to rush so I won't be enjoying it myself, but can't wait to see it in action 😩 and as always well done Judo, always super enjoyable! A fan from Italy❤️
I’m very glad they put those shields that fill the edge of the spell circle. Otherwise it would be hard to differentiate between attacking and defending spells
So as an answer to single inferno's exponentially increasing damage, the monolith deals percentage-based damage. It is now the ultimate tank killer. This probably means that we'll start seeing a lot more multi-infernos in TH15 bases.
The improvements they have been making to this game is incredible. Never thought a few years back it would ever end up like this…..
@Sir. Ious basically me, haven’t played since 2019 and I’m more then a little confused in the game already
yea, guess that people wasnt thinking about a spell tower since th7 vame out, but ok
Yes it’s this exact reason I decided to come back!
@OG_Brutha me too
@Jaka Yun thats what I’m saying, it’s possible but you have to get on on a daily basis, get 6th builder, keep builders busy, get 4K in clangames for extra books and spells, play cwl for medals to buy magic items…
Resurrect spell, allowing 40 spaces to resurrect after they’re dead, that goes with the magic theme
The spell towers are exactly what i had imagnined for the townhall spell, to able to switch between different spells affecting nearby defenses or attacking troops. This update is gonna be a banger.Also, the traingle shape seems to play a big role in this update, the prominent triangle on the th, the triangle on the barracks signfying the new troops. (Maybe some connection to Harry Potter and deathly hallows, because this th is magic themed)I hope the next troop is not an air troops, the sneak peek says fiery wings which can hint it's a phoenix(also a Harry Potter reference), air, which can revive itself somehow, but i hoped ground strategies get some love after this update.Awesome updates tho, and thanks for the video Judo
This update, with all the new content is epic! I can only imagine what’s going to happen with the BB along with the new DE troop
I think an op thing would be super minions (in cc) and rage tower. It would make the super minions mega deadly.
I think basebuilding will become extremely complicated with these spelltraps, especially the invisible potion one. Imagine all the cool things you can do with these...😳
@Star Lord just start doing different attacks, i sucked at first but am slowly getting better.
@just a jack for fun Don't underestimate the power of invisibility😏
Just dont put the invisibility one at the th use the rage one if the th gets destroyed the poison will do the rest
@Michelin yeah i think super minions would be amazing
@CoconutMan🥥 Interesting idea🤣 This could be insanely overpowerd, especially for long range troops, so they dont leave the spell radius.
Q: Does invisibility spell from the spell factory effect troops of your own from CC and the attacker's ones?
I actually thought of something like the spell tower where the x-bow can use spells as ammo by using the spells in the CC.
The new defense seems pretty awesome,and it's seems that gives more damage for the troops and heroes by the way Great Explanation about this thanks Professor:-)
Loving this new look and theme for the town hall. The magic additions and their runic look have a cool vibe. I might just get back into this game after all...
Write me up I have a something for you 🎁🎉
Can’t wait to play this update in 3-5 years
@thatDorkkid12 I just maxed Th 12, about to upgrade to 13
dw dude im still playing th12
TH 12, I still have enough gold to upgrade to TH 13 but looks at the time upgrade 2 weeks so I'm stay at 12
Can't wait to play it in 1-2 mins
The new troop is called the electro titan, it is 32 housing space 8000 health and does 150 dps but has an electro aura around it somewhat similar to the poison spell but it damages buildings and also cc troops of course
I can't wait to see the unique strategies with the spell tower
@anonymous 21 imagine mo lng Yan🤣🤣
imagine spell tower invisibles the town hall
@Judo Sloth Gaming Does the Electro Titan overpower the monolith?
I feel like this update makes the skill ceiling for base building so much higher
Don't know why but I'm much more excited about the new troop and the spell. I think it may change the META totally just thinking 🌹😌
I just want new levels for the airsweeper so they fit in the higher townhall themes instead of being red forever. Seeing them blue, green, and for th15 purple would be so satisfying
Didn't think the game could offer more on defense than just new towers that could do the same stuff that old towers could also do, but the spell tower is such a cool and creative defense!
Samurai siege the coc rip off did defenses and troops better smh
I’m glad they finally did this.I’ve been actually wanting a defense/building like this (spell tower) since 2018 and after a while I thought they never would.That was until now.It’s not the most creative thing as people made it out to be, as I’ve been hoping for it for years (and if you’ve ever played BTD 5, you know there are towers that impact nearby towers’ performances).Still, I’m so glad they added this instead of just another target troop defense.
Ngl iv been saying to my clan mates how cool it would be to have a spell tower for years now
So the new town hall is magic themed
Poison spell tower has a purpose in every scenario its very versatile
I feel as though both the poison and invisibility from the spell tower can both actually kill Blizzards. The poison is slowing it down and making them deal LESS damage to the intended targets. The invisibility spell is going to redirect the blizzard to non desirable buildings rather the Scattershot, Infernos and Town hall. Great video! Can't believe we've gotten to TH15 already. How time flies........
This new defenses are well thought by them quite appreciated by me
Really cool wasn’t expecting anything like this! Neat to see an offensive thing from armies be used defensively for spell towers! Although I wonder if people might use the invisibility spell with the tower to allow inferno towers to charge up an attack?
Looks pretty cool but the defense is looking very strong right now, very excited to see offense improvements
townhall 14 and 15 is extremely broken with overpowered defense. looks like another 2 star game Just like builder base
@Liberated Entrepreneur everybody spams anyway, witch spam, miners spam, edrag spam, yeti spam... everything is spam so stop complaining
Supercell: MORE DRAGONS HAHAHA
Good. Less noobs will be able to aimlessly spam troops and get 3s
I was thinking the same thing. No way an extra 5 levels to heroes and 1 new level to mid troops us gonna even the odds now.
We’re going to need more time for every attack, I hope they increase the attack time by 30 seconds at least..
From a lore perspective, it will be interesting to learn the explanation of finding wild Terastal Pokmon outside of Raid Dens, especially since this didn't happen with Dynamax/Gigantamax.
i feel like it wouldve been fitting to make the spell tower a lot weaker, but give it to the player at the time they unlock the spell factory. it would work really well
We finna talk about that invis on the SNEAKY goblins which are already invis ar 16:25
I am actually sick of lightnings dropping onto top of my inferno towers, X-bows and my eagle artillery. They should have introduced us a building where it blocks any spells that are dropping in it’s radius, until it is destroyed.
This is definitely gonna be crazy 😧I loved it...also love to see you growing Judo... congrats once again for 2M subs💓
I am so much impressedWhat a genius upgradeThe attack strategy is going to change a lot This is why coc is best
Amazing video explaining everything I needed to know about the update! Good work Judo!
I can't explain How long this 1 day felt after yesterday's sneak peak like it felt longer than 18 months 😅
I guess that If the opponent uses a battle blimp type of attack and monolith is near the town hall then we should also use a spell tower with invisibility it wold fail the battle blimp attack finnally now defences also have some strategy 😉
I think they should make clan castle can throw spells inside it with cc troops and remove that spell building, leaving space for others building in future
As a max th14 I used to wait for this update but looking at this massive upgrades I think it will take next 6 months at minimum 🥴
Honestly I’m so excited for COC world championships next year cuz it’ll be so fun seeing the new bases and attacks
@RiGzE he's coc is so rushed like only the tip is wide but that's it he didn't upgrades other things
My coc has a big ego
But mine COC is better than yours
@brruva ma man packin
@brruva its a bit small but it's big
Huge fan of the designs for these defenses! Can't wait to see what the meta's gonna look like now... 👀
This is super exciting, can't wait to try those spell towers in 5 years once i reach th15 (currently th8)
Picked for giveaway 🎁☝🏽
MY question is will the rage spell tower increase the extra damage of monolith making it 30 % or will it just double the base damage
These additions are so cool but it’s a bit disappointing that these updates only bring new things to the new TH, leaving us non-max players a bit left out
These new defenses are gonna make the game more challenging thank god we have Judo for help 🔥🔥🔥🔥
@Oosman Khodadin cope better. kid
@NizFiz well if you get to th15 you already have experirence anyways.Also we didn't even seen the new troop (or troops idk) and the new ton of hero pets, siege machines, you know
@NizFiz just say you're bad at the game 💀💀💀
I hate it, attacking is already hard enough, now we gotta worry about poison spells and invisible spells are us serious? We’re not all pro players we just wanna have fun…
Always like to explain everything in detail so you know how they work 💪🏻
Future spells based on what we already have: 1-healing spell: heal defenses inside. The more defenses the less heal. 2-freeze spell. Freeze enemy troop. Freeze time reduced by 1 second for every 50 troop capacity around. 3-lightning spelling: drop the old 2 space lightning spell on the area enemy enter from. 4-haste spell: spd up defenses fire rate. 5-skeleton spell: summon the graveyard card from clash royal to summon skeletons. 6- earthquake spell: stun ground enemies. 7-clone spell: make evil clone of enemies and attack them.
we already have battle builder for the no 1
16:53 just to be sure did the balloon trigger the invisibility spell or was it the log from the log launcher?
I think that the invisible spell tower can be highly useful in center TH bases cuz there you don't have any second chance to actually make your troops redirect or just invest your rc or spells to take the TH down although both other spell tower can also be very useful with it cuz invisible TH can just wreck the army before it returns if it's something like lavaloon or pekka/superbowler smash or infact qc if it caught healers So in short these spell towers are goated 😭🤣🤣😬
This looks like one of the best updates of all time, even the design for the building looks cool
Seems like the seige machines that specialize in going straight for the town hall would easily counter the invisible spell
When you are covering the new troop can you show the visual changes for all the new troop upgrades
Hi judo💛Nice update! But i think it should be revealed some time later because townhall 14 has just arrived but good i think the game has become much harder then previous new things new battle harder , judo please work with your team and made something like troops new spells which can defend against them that we conquer a litlle bit easy like monolith its much damgerous man lol thanks if you see my comment really really cool and nice update dont know i will be th 15 i am on th 12 k thx
I think the new meta defense is the spell tower, you can used rage and poison spell for combo and that was super OP.😅
if they add another level to the spell tower in the future it would be cool to see a heal spell that heals defenses
Should the 5th hero for th15 be an Arcane Necromancer who can revive knocked out heroes throughout the battle? That would add a lot more complexity to the battle in addition to the Monolith.A counter to the hero counter, so to speak. But then you could buff the Monolith if it becomes imbalanced.
I predicted spell towers and monoliths.“Healing towers” that throw spells onto buildings and cc troops, and monoliths are the same with negative effects. Just without the ability to change the spells. But with spell towers you can!I predicted this but have no way to prove it unfortunately lol
I used to always think if coc would ever add spell on defense it would be like trap, yet here they are exceeding my expectations.
imagine an invis and a rage on a monolith, that would be insanely op
townhall 15 is builder base 2
Haha freeze spell go brrr
@gagan gomey You said it
@Raphael Meireles 😂😂🤝🏾
Haha Zap quake go brrrr
They used my idea! Definitely thought of the Spell Tower 3 years ago! So glad they're making it a thing and awesomely done!
When I first saw the raged tower I thought it will boost up attacking troops 🤣
Exponential explanation video Judo! So impressed, many thanks 😊
After removing 4 Barracks, there are 99 buildings along with new defences added recently. Is there any mystery raise?
Came back to the game left it dive I was a kid and your videos have motivated me to play the game once more. I am aiming to get TH14 the last one and I’m almost on the 9th one just in a week or so. 😂❤
Imagine placing the invis potion, monolith, and the multi inferno together. That would be so op
This is why zapquake exists.
This is a crazy update and it will change how everyone plays the game. Very interesting and neat.
This is what we called best. Everything abt th 15 is so op do far. Really it's magic.
Supercell just nailed it. They are bringing the concept of using spells as defense for real, this is so cool man!
Agreed, they’re so good
I just recently quit in the game , and after watching this! This makes me excited!! You give me strength judo to play again... You Explained it accurately ...
The spell tower reminds me of the shrink traps maybe it will become possible to use a shrink spell in the spell tower
Thank you for testing everything you can possibly think of so we don’t have to ❤
This game is about to get even more complex, can't wait.
@Mark Rendy builder base is the middle child, easy and simple.
just like builder base
and I'm ready for it
Congratulations judo for getting to 2 mil subscribers, you make the best informational and educational and entertaining content for coc
When TH14 came out i thought it looks really cool. Now this TH15 is really sick, COC finally entered the Alien era xD
"You will figure out what inside those building in the future"The new troop isElectro TitanUpgradeable stats:Damage Per Second: 220Aura Damage Per Second: 50Hitpoints: 8200Training Time: 6 MinutesStats:Favorite Target: AnyDamage Type: Single TargetTargets: Ground & AirHousing Space: 32Movement Speed: 16Description:Barely controlling her raw magical power, the Electro Titan is a formidable force on the battlefield, she channels some of her magic into a magical electro whip while the rest spills out to damage everything around her
spell tower with rage seems inspired by boom beach, love it!
I think he explained this Sneak peak like an professor explaining a hard topic to his students.Well done Judo
Wow very informative video! Literally gave us several scenarios and situations for attacking i feel like i’ve covered every tiny detail watching this 😂
I wonder if they'll add a freeze spell or one of the Bat/Skeleton spell to the spell tower.
what's up check mark
This is a great idea, it’s about time spells are used in defense
We all missed your old introBtw thanks for the information 😊👍👍
The Hog Rider card is unlocked from the SpellValley (Arena 5). He is a very fast building-targeting, melee troop with moderately high hitpoints and damage. He appears just like his Clash of Clans counterpart; a man with brown eyebrows, a beard, a mohawk, and a golden body piercing in his left ear who is riding a hog.A Hog Rider card costs 4 Elixir to deploy.
Great video, Judo! Not very hyped though, for the update. Charges get more difficult, blizzard gets harder...we're going to see even more spam. The game is already a spamfest as it is...
They've had spell traps in challenges for ages, its pretty hectic. Awesome update
"They are invisible,not invincible" - The great Judo Sloth
All your content is hilarious and very fun to watch, keep up the great work.
Okay, we've seen a lot of new and exciting building (more upcoming) in Home Base. So, what about the Builder Base redesign?