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LEGENDARY KIRIKO SKIN DROPS now available at twitch.tv/karq by watching 6 HOURS. (Oct 7 - Oct 16 only)
Bro what is the music name that u used on this vid I really like it.
Intro Music name please
Bro why does Geoff Goodman flash on the screen at like 9:30. It's scary
@Lorne Kwechansky It is a buff, just not a stright buff
When you slice with Genji's blade the very last second the slash doesn't get interrupted by the animation of him putting the blade away. Instead he finishes the slash and then puts away the blade.
this is what makes it overwatch 2
3 years used wisely!
Doom's block feels so odd. It doesn't feel like it should be a channeled ability, but it's just like deflect, accretion, javelin spin, etc. It just feels different.
I feel like he should be able to hold it and go 3rd person, like Rein or Brig. It befits a calculating evil mastermind to be able to "zoom out" and take in all the battlefield information happening around him, IMO.
I assume you meant kinetic grasp not accretion
@shieldgenerator7 Even better if you're sigma/orisa, you just somehow stun him out of it.
Fun fact: Zen's kick does more damage than Brig's primary fire
@Hades (God Of The Underworld, Babe) could bastion be made into a tank or is that a horrible idea (I don’t know a lot about Overwatch)
Totally exemplifies the fact that everyone is becoming a dps oriented character. Wtf is Blizzard doing man. Junker Queen is underpowered imo
@yun-jin lee cope
@yun-jin lee ok and? They were pointing out a fun fact. They're not trying to say it's stronger than her melee....she can literally melee constantly. Are you like a defensive brig main lol relax
less range and doesn’t heal so
I didnt realize they buffed Baptiste so much. That's crazy, considering he was already strong and most other supports didnt get much of a change and mostly got small nerfs...
@viperuh i agree
true but Bap was gonna be inherently much less useful in 5v5 as there’s less AOE healing needed, so in my opinion, he needed some buffs to be balanced. but i’m biased lol
Lucio also heals himself WAYYY more when cross-switching between Heal and Speed
@Jasbro even without it he heals way more.
Yeah it’s the support passive? It just triggers like 1 sec max after no dmg
I noticed something was up with Lucio, my first game on OW2 we were defenders on Watchpoint: Gibraltar, I was the only healer (as Lucio) and we almost won before the attackers even moved the payload, I feel like Lucio's healing was a MASSIVE help in it
Yep I realised it too, it’s really helpful when you are solo x)
Haven't played Overwatch in awhile. You already know KarQ was the first name I thought of when looking for the differences between OW1 and OW2. This man's been putting out good educational content for ages.
i love how they made the game more fast paced with much less stuns, make the game much less annoying
tanks are horrible
it’s crazy how much effort KarQ puts into his videos. great work!! your videos are amazing ❤
He didn't a lot of thingsWhich us odd from karq
@Sleepyhead well that’s not a nice thing to say ;c
@iperidot counter ratio + you sound like the average mr beast like farmer
@Sleepyhead overused joke + ratio
I’m an orisa main and I think it’ll be kinda fun with the new mechanics but imma also miss the the old orisa. The shield and ult were so good for the whole team. Plus it’ll take a while for my muscle memory to stop full shooting
New orisa is literally unkillable
Zen's spring-loaded kick is incredible.
Its the ZENYATTA kick. Not the SPARTA kick.
@Truereligionfiend its a very peaceful kick
Is that weird tho like he doesnt strike me as a physical person at all more about peace so have a hard kick is weird especially floating
I love jumping into the fight and landing a fatal kick on some poor soul
Agreed, I feel like someone is going to make a compilation of zen tarts kick plays
Kiriko was literally built for aim gods. 120 damage a headshot with that many kunai is nuts
New vid suggestion: 1 synergy for every ALLIED hero. Teach us how to play effectively with every other possible teammate. Like where to set up when you have an allied Ana, how to utilize an allied Rein's shield etc.
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Truly well done and put together. Thank you for providing information regarding hero changes in such a good format
2:29 these are the two same slams just.. used on different verticality.the other kind of slam would have an indicator which would have doom engage a lot faster but you would end up with less damage.
I’m so happy that you added arrows to indicate whether it’s a nerf or a buff!
now count them all. are we at gross positive?
would love to see a collection of all the interactions of the supports healing passive with other abilities / shields!
I played an OW1 mod that changed Mei's movement, and it's too bad OW2 didn't use it. You could freeze a path along the floor with her gun to travel faster, but at the expense of ammo (and looking up) so there was a great risk vs reward mechanic to it.
I like how ult gain from tanks is reduced. Makes dps less likely to target tanks and target healers first
They really gutted Doomfist's kit entirely. They changed him from a good aggressive DPS to the worst tank in the game, especially now that the game is balanced around solo tanks.On paper, it looked good, but in practice its just so bad. With the focus on him being a main tank, his abilities disposition him anyways so you can't properly shield your teammates, but you can't properly knockback or deal damage without putting the rest of the team at risk.At least Roadhog as a main tank is slightly better because he can hook from his position to give the rest of the team some good picks.I really hope they revert him, they turned one of the most fun heroes into a disaster of a tank. How embarrassing.
@Arnold Munez welcome to modern gaming man, i played smash bros and halo for 20 years and when they ruined those games by listening to the shitters or to only the tip top pros i switched to Overwatch and a few others and now i see they are doing the same shit
@Hades (God Of The Underworld, Babe) if ur solution is nerfing the character in the ground where they are unusable or not worth it, just remove them entirely cause thats the lazy way of solving an issue.
On paper it was a horrible idea, awful players constantly asked for it and here it is. Overwatch needs to stop listening to the bad players who want every good character against them nerfed.
yeah im really sad about the doomfist change, hes absolutely a shit hero now and i really hope they change him back to a dps instead of a tank
I know a lot of folks like the bastion change but I just can't wrap my head around it. He feels way to squishy without his heal, and his new mobility doesn't help his previous weaknesses enough.
Well, he isn't just another more powerful Torbjörn turret doing basically nothing, he's actually fun now.
I really think that Bastion's rework would've benefitted from an ability that made use of Ganymede instead of that weird bouncing grenade...
To be fair what did u expect the bird to do? Like come on its a bird let it chill
Man, I love your intro so much - thank you for always keeping it. It is such a vibe!
Your videos are legendary. So helpful for new people AND veteran players that just wants a quick recap of changes etc. Keep it up, mate!
I belive Genji’s secondary fire spread is reduced and his dragonblade’s final slash isn’t interrupted by the sheathe animation.
the second one is def true
You forgot the junk rat trap is changed and how they can move when trapped. Junk's grenades are also smaller, which causes a loss of hit box hitting. They tried to compensate by raising the distance his grenades hit the hit box, but it's an overall nerf from original.
Wow, I really like most of these changes. The state of the game towards the end of OW1 was what made me leave, but this makes me interested in picking up OW2. That is, if they can get the rampant bugs under control...
You missed one thing with Zarya. Previous escaping abilities no longer work. All characters remain trapped in Graviton Surge. Minus using teleporter to get out.
I literally didnt even click on this video and it somehow opened on stream, idk what youtube magic you are pulling, but if you could teach me that would be great. Also great video (I didnt watch it but his stuff is always top tier PepeLaugh)
fake flats guys
yall r quick lmao
I learned things in this video I never knew some of these characters had or abilities did. Every time I’ve picked up a new OW character to try, I always get annoyed at the lack of detail. Seriously, at least 3 weapons are just “This is a gun” for the description. Meanwhile in Paladins, abilities are actually explained.
Stopped playing about 2 years ago and I'm considering to at least try OW2, so thanks for the update! I was a Mercy-main, but getting to know all the other supports and their abilities makes me wonder why one would ever pick a mercy above all the others. it's a shame. I loved playing her, but hated how useless one felt in comparison. and now, with all the utility the others bring to the table and the general change to much faster games seems to let her fall off even more...
Concise and informative presentation, thanks for your effort!
I think the Damage Role Passive increasing movement speed is a mistake because it helps close range heroes more than long range heroes. The other 2 role passives are equally good for all heroes on those roles I would say.
Well, that was the goal. To make dps secure kills better, and let individual performance be more of a thing. But it definitely does buff dives disproportionately more than people like widowmaker
Hanzo had changes to his projectile speed and it's hitbox. His one-shot capability feels weakened
I'm so glad the beat drop charge has been reduced. It's a useful ultimate, but not game changing, but it was the longest charging ult by an insane stretch
Thank you so much for this! Haven’t been fully paying attention to everything so it’s great to have it all summarized
I feel even nostalgic coming back to KarQ’s channel, warms me right up and gets me excited again.
I never left yet strangely I also know what you mean
@Deathvice you're so cool bro
Go outside and socialize
As someone who used to play a lot of ball but hasn’t played overwatch in a while, I am very disappointed they removed the wall jumping tech, it was such a cool thing that was easy to learn
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I believe Reinhardt's earth shatter does more damage if close to the tip of the cone. I've noticed I can 1 shot some characters with it
I literally found out yesterday that Winston has a secondary firing mode 😂
Bastion's good, I wish he had a teensy bit more damage.I personally think torb benefits a ton from less shields, turret wacking simulator has returnedAlso sig is the biggest tank winner for buffs, rock better
Oh, the nostalgia. I feel like it's 2016 again where I look up a video trying to understand the game for the first time.
@The brick who flew through a window His source is he made it the fuck up!
@not the droids you're looking for Tbats why it’s the most popular game on twitch rn 😂
@Klee ʕ •̀ o •́ ʔ I bet Bli$$ard did.
@not the droids you're looking for Bro who hurt you???
@not the droids you're looking for facts,people returning to this shit are coping on a whole 'nother level
I've always been a support main and have spent most of my time on Mercy and Kiriko this last week. Had no idea Kiriko's Suzu grants immunity, or that you could go vertically with Mercy's GA.
I’m a bit sad about Echo’s ultimate nerf it makes duplicating tanks without a pocket heal miserable
Bastion being in tank form for 6 seconds is just way too short. I hope they go back to having you being in alt mode for infinite amount of time, but still give the ability a cooldown. While I like the grenade ability, there was no need to replace the self-repair. They could’ve easily move self-repair to a different button on the controller instead.
I kinda wish they let us choose mei's weapon, Imo in OW2 the kit is efficient on intented targets(killing 200/250hp player) but the current multiple tank qp meta means you need to get very good with icicle shots or there's no point using her. imo having the choice between ow2 weapon and ow1 weapon is good it fulfills two very different goals
When the Zarya change to her bubbles being a shared pool is actually a nerf ): (shared cooldown means it takes 20 seconds to regenerate both bubbles, vs 10 seconds for both to regenerate seperately, where you could basically stagger the bubbles and basically have a bubble used every 5 seconds if you managed the cooldown right, thus better maintaining energy. sure you can use both bubbles either way but with OVW2 you gotta wait longer till theyre both back)For some maths: OW1, Zarya could cast max 14 bubbles per minute in the absolute ideal situation where its used as soon as the cooldown is done. (1 right at the start, then 6 more over the course of the minute on herself (1 for each 10 seconds), and then the same on allies)OW2: Max possible bubbles is 8 possible bubbles. 2 right out the gate and then 1 every ten seconds)And the energy decay combined with that makes it suck even more because maintaining energy is even harder now.I hope they decrease the cooldown for those bubbles, because as a solo tank now she needs emNot sure how I feel about Cassidy's lack of the flash bang ): how wil i deal with the pesky tracers with their tiny hitbox who are even faster now (if theyre killing*) IK they're reducing cc but agh. Same for the increase on Ana's sleep dart cooldown, considering only one tanks means one less person looking out for the healers, meaning those without an escape route (Ana.) are gonna struggle more. Also automatic nerf to Mercy's flight considering there's one less person to fly to XD. And general decrease on how much ult charge for everyone as theres less people to heal or damage etc.
It's insane how OW1 changed comparing to OW2.I played OW1 a lot but quit and the new changes were pretty interesting.
Healing is increased, healers line ana have buffs like self heal. Now healer is more fun. Also, 1 super tank feels more fun to me than OW1, seen in tank queue times being the limiting factor in OW2 (so far.) And dps are still dps, plenty fun. Nice job blizzard, i like it so far
I absolutely hate the bastion rework :/ playing aggressive bastion was fun because of the immobility, you had to know when to get in and out of a situation. He's been stripped of all his uniqueness gameplay wise, I guess the sticky grenade is cool tho.also, echo's change should simply have been they only get one ult after changing into someone. The usefulness of her ult should be the versatility not the magnitude
Doomfist seems so weak now compared to the other tanks. I feel like he needed an absorption on the shield to get some shield/armor on his block.
@Mista Meff "his punch is not to meant to kill people" DOOM🚫-fist
@b33lze6u6 Bruh I mean he needs way more aim cause of his uppercut taken away so he just does not lift enemys easily in the air. Like do you think I talk about aim when im mentioning his E? WTF??? Also.. Yes hes bad right now cause of the new hero releases. Thats mostly because of the meta and not because of Doom. "Talking out of your ass" get some manners boi.
@Mista Meff tf you talking about. his gun is the same, his punch is the same aim wise and his slam requires LESS aim now since its an aoe shockwave. You are talking out your ass. Old E was at least mechanically unique instead of what it is now, literally just winstons jump. I dont watch owl but I watch a few streamers absolutely flounder on doom, barely able to kill a squishy after pumping every ability into them and a few gunshots. Hes at most D tier rn and thats being generous
@b33lze6u6 Bro his punch is not meant to kill people. Also if they are stunned you can simply just run up and shoot them 2-3 times in the head.Doom just takes much more aim now, which is far better than getting killed by a stupid E and Shift.OWL dooms are top damage when they play you know that right?
@Mista Meff not really he only does 100 damage fully charged, and thats if they hit a wall. thats assuming he even gets the charge and doesnt have to immediately waste the charge to get out/reposition. what people ended up doing in the last beta was ignoring him since that would mean he never gets charge and his base damage is so low hes basically irrelevant
Thank you for the video! This is extremely informative. I didn't even realize the huge changes to Doomfist, Orisa, and Bastion because I don't play them lol. I'll have to give them a another try now!
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You missed a couple things:- Orisa’s fortify cooldown went from 10 seconds to 12 seconds- Zaryas bubbles start cooldown on activation rather than on destruction- junkrats trap does 100 damage now instead of 80- soldier’s movement speed was not reduced as that was reverted- baptiste’s damage falloff was at 25 meters in Overwatch 1 they just nerfed it to 20 meters in the initial beta and then reverted the nerf in the last patch- baptiste’s regen burst had its cooldown increased to 15 seconds from 13Honestly this is actually kinda a lot dunno how he missed all of this.
@Ren C oh ya you’re right he had 700 in OW1 blizzard just messed up and wrote in the initial patch notes that it used to be 650
@Ben Munn it’s always been like that...
The Winston change has been reverted thi
@Ben Munn ??? Reaper's had lifesteal for like 4 years now
Also reaper now heals on hit so he's effectively immortal... thanks blizzard
Reinhardt lost 25% of the shield, he has a bit more health and armor so that he can swing the hammer for a bit longer while waiting to die, but 1 extra fire strike makes it feel like u are playing a wizard for a short time 🙃And reaper got a well earned nerf, should've been a slight nerf to the ultimate too, just wanted to show some love to the reaper players ❤ 🤣
Secondary-bound Mercy's crouch to "V", so much easier to super jump with the GA changes
So a knife throw from Junker queen does more damage than a fully charged empowered rocket punch from doomfist. Yeah that makes sense
but now his punch can hit multiple enemies, so i guess that's supposed to make up for it
@Jango Flexx that’s only if they were good at roll outs. That’s why I said if you have good awareness he’s pretty easy to counter
@Kane_howe some of those doom players were ridiculous.
@Zurdau he wasn’t even a good hero tho pretty much every hero could counter him in 0w1 you just had to have good awareness
Despite all the complaints and negativity its been getting, they really have been trying with this game. Yes there are bad decisions but compared to how OW 1 ended up, this is way better. I'm sure with time they will make doom better without breaking the game because honestly, OW 1 doom was a pain for both the player and the enemy. Just fingers crossed it wont take too long but they are trying to make it fun.
Fantastic vid, had stepped out of OW1 since OW2 beta started and this was super helpful.
I’m super new to overwatch, never played before a couple days ago. Gotta say I’m loving it so far. I’ve been playing destiny 2 for years and pvp in this game is such a breath of fresh air
Glad you made this. No wonder tracer feels so hard to play now. I spent hours playing her today and didn't get a single one clip. It just felt so off. Everyone lived way longer than i thought they would and i guess this nerf is why.
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Great review, very clear. Thank you, good luck, everything, peace and health!
Dude your comparative research has been extensive! Thanks so much for this.
Dude I was gonna give up on overwatch 2 but found out I keep my stuff so I gave it a try and was kinda confused since you can't see passives in game now. Thank you so much for this I'm getting so hyped to play a ranked game I used to enjoy
KarQ is the king of Overwatch tutorials. Can't wait for the 1 tip vs every hero for OW2
This video was extremely helpful. Well written and straight to the point. Thanks 👍
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@Masift nah it's true, man, they think OW is boring n nerdy, and it's meant for kids!
@Jake Cringe incel meme comment
@Teflora wait but girls dont play OW!
@Teflora it does have lol. Not from his channel though. When i get yo my pc i will send you
@Thiago Heringer ok but still would be nice to have all the numbers in one video
Dont forget Hanzos storm arrows actually ricochet off the floor now! Cool little added detail!
i think they already did in OW1 ! it's a nice detail thought because sometimes it catches you around corners!
Wait they do?
THANK YOU SO MUCH FOR THIS as someone who hasn't played since echos release I had NO IDEA about these changes!. Dva is nuts now wtf she always finds out a way to be my main
I'm so happy with these changes. The game feels so fresh and fun!
I feel like i'm a completely new player to OW. I can count on one hand how many times I've played since the OW1 launch month. So 80% of these heroes are super new to me. thanks for the quick recap of everyone!
I know it's not the most exciting thing to produce, but an update to your hit boxes video would be very interesting and useful for the community.
Thank you very much for that. I couldnt follow up with all the OW2 changes or beta gameplay, so this is a quick and nice summary of the most important hero changes. Thanks for that !
I’m a little sad because most of my favorite hero’s aren’t getting the buffs I was hoping for and they seem a little underwhelming.
Sombra's changes seem to be very fair. Buffs for sneakiness, nerfs for trying to play her like a typical shooter.
Another nerf Reaper got is Wraith Form can no longer escape Gravaton Surge or Gravitic Flux, but can still be used to avoid the damage if timed right.
mercy changes are sick, being able to basically move whereever you want if you have good enough movement and teammates are nearby
Is it just me or does moiras orbs feel different? its like when i throw the dmg orb is same but the heal orb seems to not catch people a lot.
I like the changes, but I feel like they nerfed Sombra a bit too much, and was there even a point in nerfing Tracer's damage
As a former Zarya main I H A T E the bubble changes. Really felt like a nerf because they recharge with the same counter, so if you play the same as OW1 you have 1 bubble at a time instead of 1 personal and 1 team bubble.
That sucks but im sure zarya being extremely good is drying your tears
She and Dva are the best tanks in the game so like...yeah. lol
@WeedAsmr and despite it all I'm still consistently making Play of the Games... Y'know, I've always had problems with Overwatch for various reasons, but at least it was able to be fun sometimes back in the day...
@Captain Falcon ya I’ll admit after playing more, I agree with you on thanks being a harder to kill offensive class. Junker Queen legit just is a hassle to kill sometimes. But yes the lack if shields and extra tank does defeat the idea of teamwork/team pushes a lil more to just individuals making plays.
@WeedAsmr as a Reinhardt main, I'm insulted that they massacred my barrier in such a manner & didn't even bother to double down on my passive ability. If every other tank has my passive knockback resistance, then Rein should just *_NOT_* get knockbacked at all. Senator Armstrong up this bitch.But seriously the fact that they took away 400 hp from my shield, making it easier to break, while ALSO making it take longer to recover LESS shield health now is fucking asinine. With the changes made to Orisa, Doomfist being a Tank(???) now, & this new Junker Queen bitch, the Tank role is literally just a harder to kill Offense role. Reinhardt was & still is the ONLY tank that actually encourages genuine teamwork & now he's punished for doing so. Blizzard seriously never fails to disappoint me I swear.
Thank you for this great explaining video 👌
They killed doomfist:(
Moira is still ridiculously strong without the second tank blocking for the other dps and healers. She should've had a damage nerf imoEdit: I've never seen so many dps healers in all of my games before. It's insane
If the game won't let you get the DPS role you just have to improvise 😈
I like how zarya's bubbles handle the cooldowns now. Makes her much better in ffa
Overwatch 2 might suck, but reworking Doom into a tank and the Orisa redesign are what I always wanted. Orisa is finally the centaur she should always have been instead of a tank bastion.
You forgot the passive pharah and echo nerf on the gravity. Direct changes weren't made to the characters, but the games gravity was increased a little which makes the two flying chars fly less, and also everyones jump a bit smaller
Which is funny that the flying characters have some issues, but then Mercy got that glorious change. As long as I have a teammate to zip too, I can stay airborne forever. Sure the downside is slower movement
This is literally what I wanted to know. Very informative. Thanks
can you make a counter hero videos, i feel like there's a lot of new players who didnt understand the importance of counter hero. not only that, some of the hero's kit has changed as well so really wanna know what's works and what's not.
love how almost everyone gets some interesting or good change and reaper just gets 2 big nerfs, so cool!
I know it’s so stupid, if anything he needed buffs not nerfs wtf
No, like almost all of the hero’s got nerfed. I play mercy and played her almost entirely for superjump. They tried to make it easier for new players but just made it awful.
He’s still very good, I didn’t even notice that he got nerfed. Almost every game I get play of the game and #1 for kills lol. Reaper feels dominant over most heroes
Most characters lost significant part of their kit, that's basically a nerf. A lot of it just may seem as a buff to people who aren't playing those
@blufferoni and cheese Yea he's better than in ow1. Meta is just not fitting for him right now.
19:38 This is what I thought Sombra should always be; instead of being the least fun hero ever, make her lower cooldowns and up cooldowns
Hanzo's fast firing ability can bounce off of walls 1 time
I’m new to over watch and honestly I appreciate this vid it’s gonna be way easier for me to go into fights
Does Junkrat's steel trap still lock people in place like ow1, or can they still move like in the ow2 beta?
This was such a fantastic overview. As a visual person, I loved the side-by-side production.Top tier content!
Mei gets 5 nerfs. Really gets me excited to come back and try out my favorite hero /s
Sojourn also gets her secondary fire charged while shooting shields like Reinhardts
I think it’s a smart little change to Cassidy’s ult. It’s a little quicker to get to the 200 damage needed to kill a squishy, but takes a while longer to get to the 600-800 damage range to kill most tanks. Where there is only one tank in OW2 that change makes sense to me.
@hunter mushero Okay, but imagine the other Jesse Mcree's out there that are good people, and suddenly a hero character can't be named that because 1 person decided to be a dick, it's just dumb and doesn't do anything for anyone what so ever, it's more confusing if anything and no one is going to seriously call him Cassidy anyways. So it's just a waste of time and resources to only make Blizzard look even dumber than before.They're doing the bare minimum to "better their public image", if anything the name change made them just seem lazy.And just wait for the OWL to kick off again, players will probably be reprimanded for calling Cassidy McCree, wouldn't be shocked. It just causes too many issues and helps no one in any form.
@Fillername092 ok I found the graph and reread my comment back. You’re right it does take a little longer to hit the 200hp break point. It’s separated by the second on the graph but it only looks like a quarter to half a second longer than the original ult. I never said it was more powerful either though, just that the change makes sense for the new 5v5 format. I could see how it would feel worse, but I don’t really play a lot of Cass. It makes sense to me because if it were the same as it used to be, without the extra tank, I feel like it would be too easy to wipe teams without shields. Especially where I dwell down in gold.
@Laxus I get that but the point is that Cassidy or Mcree is a “hero”. He is supposed to represent good and in light of what happened at Blizzard, I don’t think the name fits a hero anymore. I understand that Mcree the developer and Mcree the character are two different entities, and that OW is just a game. I also understand how annoying it is to try and remember the name change. Ultimately I think it was worth the change. It shows at most a recognition of the wrongdoings in the company and some effort to change it. At the least they are making an effort to better their public image. Even if it’s just them trying to better their public image, I still think it’s a positive change for the franchise.
@Fillername092 I could have been wrong. I was stoned to the bone at like 2am when I made that comment. I’m in gold and play support. Of course listen to KarQ over me. But by the way it looked to me it seemed like it fit the new overwatch better than the old one.
@hunter mushero Who cares the name didn’t have to change before of the real guy being messed up. The character is just named after him. Not based after him.
great video keep up the good work mate. ow2 is hella fun
Thank you for this video! I'm a returning OW player. Haven't played for 2 years now, and this visual rundown and comparison changes were just what I was looking for. Glad to be following you again, KarQ!(Also, it was fun seeing familiar names in your example clips like Fitzy and Flats... and Seagull? What?)
I wish I watched this earlier... I was in a match as Hog, I jumped over the payload and popped my ult in front of a cluster of enemies but in the time it took me to realize I had to actually shoot the gun I died lol